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	<title>Comments on: Compilation Review: Taeo UI</title>
	<atom:link href="http://www.nostockui.com/2009/06/compilation-review-taeo-ui/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.nostockui.com/2009/06/compilation-review-taeo-ui/</link>
	<description>Play Different</description>
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		<title>By: Badger</title>
		<link>http://www.nostockui.com/2009/06/compilation-review-taeo-ui/comment-page-1/#comment-1450</link>
		<dc:creator>Badger</dc:creator>
		<pubDate>Fri, 14 Aug 2009 20:01:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.nostockui.com/?p=849#comment-1450</guid>
		<description>Hey folks. I&#039;m not sure if this counts as &quot;thread necromancy&quot; or not, but I figured I would point out that Taeo and Polydwarf have been hard at work at updating the framework for TaeoUI. It&#039;s now a virtually hands-free configuration for almost any available resolution. It&#039;s in Beta, at the moment, while they work some of the kinks out of their code, but I&#039;ve been using it personally for a couple of weeks now, and I absolutely *love* it.
.-= Badger&#180;s last blog ..&lt;a href=&quot;http://www.embiggenedbadger.com/?p=264&quot; rel=&quot;nofollow&quot;&gt;The Role of Roles in RPGs&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>Hey folks. I&#8217;m not sure if this counts as &#8220;thread necromancy&#8221; or not, but I figured I would point out that Taeo and Polydwarf have been hard at work at updating the framework for TaeoUI. It&#8217;s now a virtually hands-free configuration for almost any available resolution. It&#8217;s in Beta, at the moment, while they work some of the kinks out of their code, but I&#8217;ve been using it personally for a couple of weeks now, and I absolutely *love* it.<br />
<span class="cluv"> Badger&#180;s last blog ..<a href="http://www.embiggenedbadger.com/?p=264" rel="nofollow">The Role of Roles in RPGs</a> <span class="heart_tip_box"><img class="heart_tip" alt="My ComLuv Profile" border="0" width="16" height="14" src="http://www.nostockui.com/wp-content/plugins/commentluv/images/littleheart.gif"/></span></span></p>
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		<title>By: Inishi</title>
		<link>http://www.nostockui.com/2009/06/compilation-review-taeo-ui/comment-page-1/#comment-1344</link>
		<dc:creator>Inishi</dc:creator>
		<pubDate>Tue, 28 Jul 2009 14:21:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.nostockui.com/?p=849#comment-1344</guid>
		<description>Damn... I really need a desktop.</description>
		<content:encoded><![CDATA[<p>Damn&#8230; I really need a desktop.</p>
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	<item>
		<title>By: Taeo</title>
		<link>http://www.nostockui.com/2009/06/compilation-review-taeo-ui/comment-page-1/#comment-1231</link>
		<dc:creator>Taeo</dc:creator>
		<pubDate>Tue, 30 Jun 2009 19:13:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.nostockui.com/?p=849#comment-1231</guid>
		<description>@EightyNine It&#039;s not a floating combat text addon actually - I&#039;m using an addon called gdFont to change Blizzard&#039;s default font for combat damage text. The font is called Hotel Coral Essex I believe.
.-= Taeo&#180;s last blog ..&lt;a href=&quot;http://www.taeoui.com/blog/polymorphic-code-by-numbers/&quot; rel=&quot;nofollow&quot;&gt;Polymorphic: Code By Numbers&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>@EightyNine It&#8217;s not a floating combat text addon actually &#8211; I&#8217;m using an addon called gdFont to change Blizzard&#8217;s default font for combat damage text. The font is called Hotel Coral Essex I believe.<br />
<span class="cluv"> Taeo&#180;s last blog ..<a href="http://www.taeoui.com/blog/polymorphic-code-by-numbers/" rel="nofollow">Polymorphic: Code By Numbers</a> <span class="heart_tip_box"><img class="heart_tip" alt="My ComLuv Profile" border="0" width="16" height="14" src="http://www.nostockui.com/wp-content/plugins/commentluv/images/littleheart.gif"/></span></span></p>
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	</item>
	<item>
		<title>By: killarom</title>
		<link>http://www.nostockui.com/2009/06/compilation-review-taeo-ui/comment-page-1/#comment-1230</link>
		<dc:creator>killarom</dc:creator>
		<pubDate>Tue, 30 Jun 2009 18:26:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.nostockui.com/?p=849#comment-1230</guid>
		<description>***EDIT*** link is - http://images.wowstead.com/31682/20.jpg</description>
		<content:encoded><![CDATA[<p>***EDIT*** link is &#8211; <a href="http://images.wowstead.com/31682/20.jpg" rel="nofollow">http://images.wowstead.com/31682/20.jpg</a></p>
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	<item>
		<title>By: killarom</title>
		<link>http://www.nostockui.com/2009/06/compilation-review-taeo-ui/comment-page-1/#comment-1229</link>
		<dc:creator>killarom</dc:creator>
		<pubDate>Tue, 30 Jun 2009 18:25:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.nostockui.com/?p=849#comment-1229</guid>
		<description>Not sure why its not posting i hope i&#039;m not reposting again... sorry if i am... but i wanted to show all my UI based off of Taeo UI set up... i tried for a bit but really didn&#039;t like it after a while. 

here is mine enjoy...  (http://images.wowstead.com/31682/20.jpg)</description>
		<content:encoded><![CDATA[<p>Not sure why its not posting i hope i&#8217;m not reposting again&#8230; sorry if i am&#8230; but i wanted to show all my UI based off of Taeo UI set up&#8230; i tried for a bit but really didn&#8217;t like it after a while. </p>
<p>here is mine enjoy&#8230;  (<a href="http://images.wowstead.com/31682/20.jpg" rel="nofollow">http://images.wowstead.com/31682/20.jpg</a>)</p>
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	<item>
		<title>By: EightyNine</title>
		<link>http://www.nostockui.com/2009/06/compilation-review-taeo-ui/comment-page-1/#comment-1223</link>
		<dc:creator>EightyNine</dc:creator>
		<pubDate>Tue, 30 Jun 2009 16:42:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.nostockui.com/?p=849#comment-1223</guid>
		<description>I&#039;m wondering what the mod for the floating combat text is. I like the font of that very much. I&#039;m using Mik&#039;s mod, and although I enjoy it very much I&#039;m  always looking to simplify the UI whenever possible, to keep information as current and basic as I can while not detracting from the encounters (which seem to require a lot more footwork in Ulduar).

Thanks in advance for any help provided.</description>
		<content:encoded><![CDATA[<p>I&#8217;m wondering what the mod for the floating combat text is. I like the font of that very much. I&#8217;m using Mik&#8217;s mod, and although I enjoy it very much I&#8217;m  always looking to simplify the UI whenever possible, to keep information as current and basic as I can while not detracting from the encounters (which seem to require a lot more footwork in Ulduar).</p>
<p>Thanks in advance for any help provided.</p>
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	<item>
		<title>By: Taeo</title>
		<link>http://www.nostockui.com/2009/06/compilation-review-taeo-ui/comment-page-1/#comment-1222</link>
		<dc:creator>Taeo</dc:creator>
		<pubDate>Tue, 30 Jun 2009 14:49:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.nostockui.com/?p=849#comment-1222</guid>
		<description>@bsides Take a look at the screenshots on our website, www.taeoui.com. You&#039;ll see that Matt got the configuration off a bit. The bits of the UI that look out of place in Matt&#039;s screenshots (omen, recount, buff bars and party) were his own additions or not configured.

We are currently working on a version of Taeo UI that will auto configure to fit any screen resolution - so issues like this won&#039;t be a problem in the future!
.-= Taeo&#180;s last blog ..&lt;a href=&quot;http://www.taeoui.com/blog/polymorphic-code-by-numbers/&quot; rel=&quot;nofollow&quot;&gt;Polymorphic: Code By Numbers&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>@bsides Take a look at the screenshots on our website, <a href="http://www.taeoui.com" rel="nofollow">http://www.taeoui.com</a>. You&#8217;ll see that Matt got the configuration off a bit. The bits of the UI that look out of place in Matt&#8217;s screenshots (omen, recount, buff bars and party) were his own additions or not configured.</p>
<p>We are currently working on a version of Taeo UI that will auto configure to fit any screen resolution &#8211; so issues like this won&#8217;t be a problem in the future!<br />
<span class="cluv"> Taeo&#180;s last blog ..<a href="http://www.taeoui.com/blog/polymorphic-code-by-numbers/" rel="nofollow">Polymorphic: Code By Numbers</a> <span class="heart_tip_box"><img class="heart_tip" alt="My ComLuv Profile" border="0" width="16" height="14" src="http://www.nostockui.com/wp-content/plugins/commentluv/images/littleheart.gif"/></span></span></p>
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	<item>
		<title>By: bsides</title>
		<link>http://www.nostockui.com/2009/06/compilation-review-taeo-ui/comment-page-1/#comment-1221</link>
		<dc:creator>bsides</dc:creator>
		<pubDate>Tue, 30 Jun 2009 14:41:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.nostockui.com/?p=849#comment-1221</guid>
		<description>I don&#039;t really like the graphics, and some addons are simply put everywhere like elk buff bars and omen, recount and right actionbars - what are those places?. This is just my opinion. What I really liked is the organization effort of the author to put up a website for it and all that - it takes a lot of work for some. With the community feedback, it has potential. This I do admire so I&#039;ll take a look at it for sure.

I don&#039;t know if you mentioned it in your blog matt, but nUI (www.nuiaddon.com) is pretty good too, works in every resolution and is really simple. It takes some of your screen off (and for notebook players like me it can be a little irritating in the beggining) but it&#039;s really simple to use and works. :)
.-= bsides&#180;s last blog ..&lt;a href=&quot;http://jokersaddons.wordpress.com/2009/06/29/a-little-update/&quot; rel=&quot;nofollow&quot;&gt;A little update&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t really like the graphics, and some addons are simply put everywhere like elk buff bars and omen, recount and right actionbars &#8211; what are those places?. This is just my opinion. What I really liked is the organization effort of the author to put up a website for it and all that &#8211; it takes a lot of work for some. With the community feedback, it has potential. This I do admire so I&#8217;ll take a look at it for sure.</p>
<p>I don&#8217;t know if you mentioned it in your blog matt, but nUI (www.nuiaddon.com) is pretty good too, works in every resolution and is really simple. It takes some of your screen off (and for notebook players like me it can be a little irritating in the beggining) but it&#8217;s really simple to use and works. :)<br />
<span class="cluv"> bsides&#180;s last blog ..<a href="http://jokersaddons.wordpress.com/2009/06/29/a-little-update/" rel="nofollow">A little update</a> <span class="heart_tip_box"><img class="heart_tip" alt="My ComLuv Profile" border="0" width="16" height="14" src="http://www.nostockui.com/wp-content/plugins/commentluv/images/littleheart.gif"/></span></span></p>
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		<title>By: Dyna</title>
		<link>http://www.nostockui.com/2009/06/compilation-review-taeo-ui/comment-page-1/#comment-1209</link>
		<dc:creator>Dyna</dc:creator>
		<pubDate>Mon, 29 Jun 2009 12:04:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.nostockui.com/?p=849#comment-1209</guid>
		<description>@taeo

That&#039;s fantastic! I had your page open and I was ready to download this and give it a shot for fun, however after reading some of the commentary, I decided not to, as my LCD&#039;s native resolution is 1680x1050.

I&#039;ll keep an eye out for future versions that scale, or can be set.

Looks great though!</description>
		<content:encoded><![CDATA[<p>@taeo</p>
<p>That&#8217;s fantastic! I had your page open and I was ready to download this and give it a shot for fun, however after reading some of the commentary, I decided not to, as my LCD&#8217;s native resolution is 1680&#215;1050.</p>
<p>I&#8217;ll keep an eye out for future versions that scale, or can be set.</p>
<p>Looks great though!</p>
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		<title>By: Taeo</title>
		<link>http://www.nostockui.com/2009/06/compilation-review-taeo-ui/comment-page-1/#comment-1206</link>
		<dc:creator>Taeo</dc:creator>
		<pubDate>Sun, 28 Jun 2009 22:54:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.nostockui.com/?p=849#comment-1206</guid>
		<description>For those of you concerned about the issue of the UI not scaling correctly for your resolution please take some time to read our blog (click on my name in the comments)!

I am working with a talented LUA developer to create an auto-configuring version of the UI. That means that the UI will arrange itself to appear correctly in your resolution and aspect ratio with almost no tweaking or configuration needed. My developer friend expects to have a functional version due out in early July.
.-= Taeo&#180;s last blog ..&lt;a href=&quot;http://www.taeoui.com/blog/polymorphic-code-by-numbers/&quot; rel=&quot;nofollow&quot;&gt;Polymorphic: Code By Numbers&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>For those of you concerned about the issue of the UI not scaling correctly for your resolution please take some time to read our blog (click on my name in the comments)!</p>
<p>I am working with a talented LUA developer to create an auto-configuring version of the UI. That means that the UI will arrange itself to appear correctly in your resolution and aspect ratio with almost no tweaking or configuration needed. My developer friend expects to have a functional version due out in early July.<br />
<span class="cluv"> Taeo&#180;s last blog ..<a href="http://www.taeoui.com/blog/polymorphic-code-by-numbers/" rel="nofollow">Polymorphic: Code By Numbers</a> <span class="heart_tip_box"><img class="heart_tip" alt="My ComLuv Profile" border="0" width="16" height="14" src="http://www.nostockui.com/wp-content/plugins/commentluv/images/littleheart.gif"/></span></span></p>
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